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Thanks for the feedback on this.  We haven't put any effort into the settings interface yet -- the one in the Alpha release is just a placeholder.  

I'm actually developing on Mac, so Mac performance is an issue I am sensitive to.  Right now I have a 2016 MacBook Pro as my primary development machine, and am using an early 2014 MacBook Air for testing.

If you don't mind my asking, what kind of Mac are you using?

2017 Macbook pro 8gb ram  intel 650 and intel i5 I found that I can I run it comfortably at low texture at the 2nd highest resolution (1070x700 I think)

Thank you for this.  I hadn't considered that the game would be GPU limited, because it is CPU-limited on both the Air and my MBP.   Fortunately, it is easy to tweak graphics on our end so that they look good but don't consume too many resources.  We should have this worked out by launch.

I've played around A little more and found out that I can run it on high texture settings fine

Excellent!  I was a little worried if it wasn't running well on a MBP.  Thanks for this!