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Great art and on-point sound effects as usual. Extremely playful environment when I get feedback for "touching" basically anything (extra kudos for that). On the flip side, I would love to have either some heart containers lying around in some corners or a checkpoint system, because I take damage a lot even with the help of the dash and so basically every run I try to explore a new direction from the first main room. Some more feedback on how long the big brush lasts would be helpful too. Overall, a very interesting interpretation of a game about game dev but the game could be more generous with heart containers. I can't wait to see a good run of the game to witness the ending! Good job Noa!