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I extracted the game using the built in Archive Utility. There isn't an option to enable unregistered developers, however, there is an option to allows apps "From App Store and identified developers", which I already have ticked.

To open an app from an unidentified dev, you have to go to Security and Preferences and press allow anyway for the app. I've already done this- but the app still won't open. I've also tried restarting the laptop- no change still.

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Hmmm, I'm at a loss in that case. It could be a permissions issue or something. Is there a log.txt in the game's directory? If so, what are the contents?

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There's no log.txt. Any idea what I should do from here?

"On Windows/Linux and Mac, just unzip the package and double click the .exe/.sh file or unzipped application bundle"- SL Install Guide

I clicked on the .sh file, but it opened up a TextEdit window contained what looked to be script related to RenPy.

The SL.exe and SL-32.exe both have decompresser icons- meaning they weren't decompressed. Could it be related to that?

When I try directly launching the app, nothing happens. Any suggestions?

The game is a bundle with the Windows version (the exe files), Linux (the .sh file) and Mac (the SL.app). The only thing I can think of is macOS somehow interfering with the launch of the game. Either because of GateKeeper, quarantining or a general permissions error. Have you right-clicked and choosing "Open" from the context menu instead of double-clicking?

Yup, I also tried opening in SafeMode, so I know it's not permissions

One thing you could try is right clicking on the SL.app, choose "Show package contents" and navigate to Contents/MacOS, drag the SL file to a terminal window and hit enter. It might take a while to load. If the application fails to start, it should print something to the terminal window.

Wow! It worked! I was able to launch and play the game. One problem though- because it's a script, it doesn't seem to be able to keep save files. I keep losing my progress... can the SL script make save files on it's own?

There is a save function in the game itself and it should write its save files to ~/Library/RenPy/.