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Game looks superb, movement and feel is spot on, the idea and the mechanics are very awesome. 

My only gripe is that it is waaaaay too hard: the QTE isn't as precise as it should be and a lot of the rooms leave you with no safe options to cross them (you end up having spikes in front and spikes behind you and this makes you die eventually).

Also, some questions need to be spellchecked and verified for response errors (but this can be overlooked).

This is easily one of my favorite games at the jam so far and I would really love to play a version that fixes the random generation and makes combat a bit easier. 

Awesome job!

Thanks for reply. It may have an update after this jam.