Very fun!
But weirdly I hit a crash after playing for a few minutes. I'm using Safari 15.2. Probably a bug in Unity?
Copy-pasted here:
See your browser JavaScript console for more info. The error was:
RuntimeError: Out of bounds memory access (evaluating 'dynCall_v.call(null,func)')
<?>.wasm-function[1558]@[wasm code]
<?>.wasm-function[588]@[wasm code]
<?>.wasm-function[11453]@[wasm code]
<?>.wasm-function[18392]@[wasm code]
<?>.wasm-function[11455]@[wasm code]
<?>.wasm-function[18395]@[wasm code]
<?>.wasm-function[43349]@[wasm code]
<?>.wasm-function[18402]@[wasm code]
<?>.wasm-function[43361]@[wasm code]
<?>.wasm-function[20686]@[wasm code]
<?>.wasm-function[20686]@[wasm code]
<?>.wasm-function[17212]@[wasm code]
<?>.wasm-function[36633]@[wasm code]
wasm-stub@[native code]
browserIterationFunc@https://v6p9d9t4.ssl.hwcdn.net/html/5534180-543554/Build/Claustrowordia.framewor...
callUserCallback@https://v6p9d9t4.ssl.hwcdn.net/html/5534180-543554/Build/Claustrowordia.framewor...
runIter@https://v6p9d9t4.ssl.hwcdn.net/html/5534180-543554/Build/Claustrowordia.framewor...
Browser_mainLoop_runner@https://v6p9d9t4.ssl.hwcdn.net/html/5534180-543554/Build/Claustrowordia.framewor...