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Very fun!

But weirdly I hit a crash after playing for a few minutes. I'm using Safari 15.2. Probably a bug in Unity? 


Copy-pasted here: 

See your browser JavaScript console for more info. The error was:

RuntimeError: Out of bounds memory access (evaluating 'dynCall_v.call(null,func)')

<?>.wasm-function[1558]@[wasm code]

<?>.wasm-function[588]@[wasm code]

<?>.wasm-function[11453]@[wasm code]

<?>.wasm-function[18392]@[wasm code]

<?>.wasm-function[11455]@[wasm code]

<?>.wasm-function[18395]@[wasm code]

<?>.wasm-function[43349]@[wasm code]

<?>.wasm-function[18402]@[wasm code]

<?>.wasm-function[43361]@[wasm code]

<?>.wasm-function[20686]@[wasm code]

<?>.wasm-function[20686]@[wasm code]

<?>.wasm-function[17212]@[wasm code]

<?>.wasm-function[36633]@[wasm code]

wasm-stub@[native code]

browserIterationFunc@https://v6p9d9t4.ssl.hwcdn.net/html/5534180-543554/Build/Claustrowordia.framewor...

callUserCallback@https://v6p9d9t4.ssl.hwcdn.net/html/5534180-543554/Build/Claustrowordia.framewor...

runIter@https://v6p9d9t4.ssl.hwcdn.net/html/5534180-543554/Build/Claustrowordia.framewor...

Browser_mainLoop_runner@https://v6p9d9t4.ssl.hwcdn.net/html/5534180-543554/Build/Claustrowordia.framewor...