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Hey Guys!

I like the look and feel of the game so far but felt a little lost in the beginning. I was easily able to get to the cockpit as I feel is intended but after I hit E to steer the ship the first time nothing really occurred. I kept hitting E but nothing happened. It also kept the message on the bottom that said to steer the ship which im not sure is supposed to stay. I ran around a bit and let the oxygen meter run down and I think the timing on that is good. The enemies were pretty easy to kill and didnt post much of a threat. Other controls during the game didnt trigger in game events as well. When hitting E to pick up sometime it worked and other times it seemed to freeze up. When killing enemies every single one dropped an item and that seems like to much to me. I think the item drop rate needs to be less. In order to make the game more intuitive and fun to play it needs to have a faster pace. Right now everything is very slow allowing the player to wander around. By picking up the pace by lets say spawning more enemies or changing the oxygen depletion rate or charge amount you can make the game a little more fun to play. I rate the difficulty overall a 3/4 out of 10 because there isnt a specifically challenging aspect of the game yet. I think it just needs to speed up a little more. The art is super super cool though and I love the transitions.