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bruh in middle of epic battle game crash, they should pey me for time i waste

How do you aqquire units? I need more attack forces but I can't find such!

You'll need to build up your base to the point where you unlock Light (+eventually, Heavy) vehicle factories.
There's a progression to unlock buildings (e.g. Windtrap > Refinery > Light/Heavy Factories) - and you won't be able to do it all from level 1.
Hope this helps.

Hi! I'm sorry for the dumb question but I'm having trouble getting this to play properly.  No matter which of the carts I start, it puts me straight into a game with the blue house - but I swear at one earlier point it let me pick a different house, it seems I can no longer do that.

I have tried PICO-DUNE_CREDITS, PICO-DUNE-MAIN_MIN, and PICO-DUNE_MIN.  They all eventually lead to the first mission with the blue house.  (None of the others load anything.)

I'm playing on a Pico-8 installation on a handheld system (RGB30) if that matters.  I am excited to play and would appreciate any help.

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D'oh!  I'm not a smart person.  It was automatically 'saving' my progress, I needed to 'start a new game' in order to get back to the very beginning.  Sorry!

Leaving this up here to A) not hide my shame, and B) in case anyone else needs to see it.

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Fun fact for Command & Conquer fans, the Dune RTS series (which this PICO game is a fanmade remake of,) is the predecessor/inspiration for the C&Q series, and it even uses some of the same code, due to both games being developed by the same company. Also, this game is a pretty awesome remake, what a blast from the past!

ohh. just when i was about to finish of the last battle i got an „out of memory“ error.

tried again. but it seems that there is some memory leak.

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Thanks for the report (+for playing)
Alas, it is possible to overflow memory on the last level (as I ran out of code to add in all the protections I wanted).
My tip would be to not create too many turrets (as they are not counted in the unit limit). But I'd understand if you've played it enough now! 😉

Pretty cool. But last level is unplayable garbage. 2 AI spam airstikes, while there is unplayable lags and finally out of memory crash. macos.

Wow. Thanks for that brutally honest review. 😅
Thanks for playing anyway!

FYI, if you go crazy with Rocket/Cannon turrets (as I couldn't cap them), that'll cause mem/perf issues.

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Sorry, people always give feedback when there is only something wrong :D Really great game for such constrained engine.

Great game, but how do I save?

Thanks for playing (+the kind words) 🙂

There's no save button, but your progress is automatically saved at the end of each level. So you can come back later and continue where you left off.

Thanks!

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This is so much fun for a free game, oh yeah, did I mention it's free!!!!

HOLY COW

(+2)

Please make a Amiga Port :)

(+1)

Very big work!

(+1)

It was... 😅
Thanks for playing!

(-7)

I'm really puzzled that people are seem very shocked and amazed by this after Dune 2000, which is very easy to obtain (Certainly if you use any of the fan remakes that use different software).

Also, this is newer than all the remakes of Dune 2000. 

Is the story better or something? 

I've played Dune 2 before and the interface was just.... Hard to use. 

Hi, could some one explain me how to play this game?

I'm only able to move the 2 cars around.

(3 edits) (+1)

In addition to moving the quads around, you can click on buildings (like your construction yard) and build more buildings + units.
(Probably also helps if you've played the original game also)

For a great video (and discussion on RTS games in general), I'd recommend checking out the Lazy Devs Academy's video(s):


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Hi Paul!

thank u for this gem! When my uncles played DUNE II I watched as a child :D

I recorded some gameplay from my mobile phone:) but it is in german ;)


Danke für das Spiel 👍

Alas, I don't speak German - but thankfully, YouTube's auto-translate is actually pretty good! 😁

Hi Paul, 

Loving the game, which I just downloaded the other day. I was off sick, had got quite bored, and just wanted something to distract me - mission very much accomplished!

I used to have Dune II on a PC about 30 years ago. It's a great recreation, even if some of the graphics are a bit blockier than I remember them, particularly the military units - could just be my memory though!

However, I have encountered a problem, on what I suspect is the last level. It's not the building limit mentioned in the comments below, though that does happen, then frees up again, at the point where you need to build more silos (without anything being destroyed). By the way, why can't I seem to destroy my own buildings, if I accidentally create something I realise I don't want? Maybe you couldn't in the original either - I really can't remember.  

Anyway, the problem is, about an hour and a half into that mission, after I've destroyed the Ordos, the program crashes, saying it has run out of memory, so I can't go on to finish the mission. Maybe it is related to the buildings limit, as I didn't note what I was doing the first time, but this time, I'd just created some more concrete platforms, and I think I'd just selected to create another silo, when it crashed. I'm using the MacOS version, on High Sierra, on a 2011 MacBookPro 17, with 8GB RAM.

Hopefully you can solve this in the upcoming update you mentioned. Other than that, great job, thanks! 

Kind regards, 

Marcus.

Hi Marcus,

Thank you for the kind words - glad it kept you occupied and entertained (mostly!)

Regarding the issue you reported - were you creating many rocket/cannon turrets?
Just wondering as the current build does not limit those structures (annoyingly) - so it's possible to overload the game that way.
If not, then not sure why you'd be getting that error - as the game should regulate resources (but clearly not quite well enough).

Either way, sorry it interrupted your gameplay.
Hope this helps and thanks for playing! 🙂

P.S. - No further update planned (perhaps that was an old comment you saw?)

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Hi Paul, 

Thanks for the quick response. The update comments were probably a month or two old, and yes, I always build a large defensive perimeter of rocket turrets in available spaces - as many as I can fit in - so that's probably it!

I couldn't help but laugh, when you said it doesn't limit the turrets (annoyingly), because the building limits, which have only appeared to apply on this last level anyway - I had no such issues on earlier levels, despite having more rocket turrets - are the only annoying thing about the gameplay - ha ha - though true to the original I'm sure. With that knowledge, I'm sure I can complete the game without a crash now - so many thanks.

I do hope you will do some more live strategy games in the future, as they were always my favourite kind - perhaps Dune 2000 first?  ;-)

Anyway, thanks again for the great work. 

Kind regards, 

Marcus.

Wow, what an outstanding port of this great game! Graphics, sounds ... like a blast from my childhood. You did a fantastic job!!!

At the moment I can only run it in my browser, my RG351P leaves me with an error message after starting the game. Maybe a later version will run on that (or another) handheld, that would be the icing on the cake ;-)

Thank you for UnDUNE II

Thanks for the kind words! 😊

What's error message are you getting?
(as I don't any of the handhelds to test with)

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Phenomenal project/game. Congrats!

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Thanks a lot! 😊

Hi. I don't want to play yet as waiting for the P8 files. Are you any closer to releasing them? I think I read below that you were waiting to iron out a few more bugs first. Thanks. :)

(1 edit)

I've found a bug. In the Ordos campaign you can build a WOR Trooper Facility already in one or two of the early missions, though you can't build anything with it. Maybe that has something to do with a crash that happened me once, when accidentally building a second facility immediately after the first, and, while the second was still in construction, clicking on the icon of the first in order to build something with it.

Thanks for the bug report (+for playing)! 🤓👍

Hope it didn't affect ur gameplay too much.

I've found another bug, much more severe than the previous one. In the presumably last mission of the Ordos campaign after a while I can't move my units properly. They can only be moved to certain points, or not at all. Also, with none of my facilities I can build any units. That's not momentarily, I've waited a while with no change. That happened all two times when playing the mission, without being able to complete it.

Ugh, sorry to hear that. 
Alas, there is currently an issue with the last level, where it can get too complex and affect the pathfinding (I'm finishing up an update rn that should hopefullly resolve this).

Regarding not being able to build units - that's (kinda) by design. There is now a max number of units and buildings and, when reached, neither player nor AI can build until the no. of units drops (e.g. one gets destroyed). However, you should be seeing a message at the top informing you that no more can be built (perhaps this still wasn't clear tho?).
In saying that, this "race to build units faster than the AI" will hopefully get better in the next release - as the AI will give you a bit more time to get your base established.

Thanks again for the bug report!

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Thank you for your response. I was aware of the limit of units issue. That wasn't the case when that happened. I hadn't even built a single mobile unit when I suddenly couldn't build one. Also the message you've mentioned didn't show up. (In the last mission my buildings are getting attacked by missiles early, so I concentrated on building mining facilities, to have enough spice for repairs of buildings, and rocket turrets. Of course I also built factories for units, but, to save spice, no units.) P.S.: Maybe I had built too much rocket turrets. Does that affect how much mobile units I can build also? If yes, please correct that, in my opinion rocket turrets are buildings, not units.

hi, i cant download the file, every time i download the zip files, it doesnt have anything inside it

Hi. That's strange - I just downloaded them to test and all zip files were as expected.
Perhaps you have an overactive anti-virus getting in the way? 🤔

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Yes

Haha, nice one!  😂
Looks like SOMEONE is taking full advantage of the generous unit limit 😉
#TheyWontKnowWhatHitEm

UNA OBRA DE ARTE 

A WORK OF ART

Staggering achievement! If you could demake the Cryo Dune game next we'll be friends forever 😉

Ha! Thanks, but I think I'm all Dune'd-out! 😅

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Sublime, incroyable ! 

Bravo belle conversion .

You are a genius.

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