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iRob_M

6
Posts
1
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A member registered Oct 16, 2019

Recent community posts

D'oh!  I'm not a smart person.  It was automatically 'saving' my progress, I needed to 'start a new game' in order to get back to the very beginning.  Sorry!

Leaving this up here to A) not hide my shame, and B) in case anyone else needs to see it.

Hi! I'm sorry for the dumb question but I'm having trouble getting this to play properly.  No matter which of the carts I start, it puts me straight into a game with the blue house - but I swear at one earlier point it let me pick a different house, it seems I can no longer do that.

I have tried PICO-DUNE_CREDITS, PICO-DUNE-MAIN_MIN, and PICO-DUNE_MIN.  They all eventually lead to the first mission with the blue house.  (None of the others load anything.)

I'm playing on a Pico-8 installation on a handheld system (RGB30) if that matters.  I am excited to play and would appreciate any help.

Thank you, I will try this.

This looks fun!  I have a question though.  How do I use a .p8 file?  All of my 'carts' that I play are .png and I can't seem to figure out where to put this to play it on Windows or my RGB30.  (Sorry if it's a dumb question.)

Sounds reasonable to me, was just curious.  Thanks for the work you put into this obvious labor of love.

This is great and I had forgotten how hard 8-bit era games can be.

When you run diagonally it seems you are running 1.4x speed (Same speed as both up and right combined) Just curious if that was a design choice, or possibly a system limitation?