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I really, really liked the atmosphere you created here. The game wasn't too long, so you didn't have time to get used to the environment, which meant you were able to push us to move the story along. 

Story 4/5 - There is only so much and it's quick, but what I did see was well put together

Sound 4/5 - Great atmosphere and soundscape. Nothing that stood out, but as a cohesive soundtrack and effects it really worked

Gameplay 4/5 - Nothing was really complicated, or any full mechanics. It ran incredibly linear, but in this aspect it was to tell a story and with this it did it well. 

Design 4/5 - There were a few graphical glitches, and a few parts I was trying to understand on the design of the farm itself. But the environment you created helped the foreboding atmosphere, and the creature design was very well done. I enjoyed that you kept the creature out of view of sight for most of the game, so it built up mystery behind it and the disappearances.

Overall 4/5 - The parts I truly enjoyed were small parts. The creature just waiting by the door. Didn't move, but was there foreboding, and I especially loved when it grabbed her. That I don't see in horror games very often, as most things happen off screen. So that was just a chef's kiss to add. 

I plan on visiting your other stuff, as I like what you've made so far. Really recommend this anyone playing.