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From my first impression, this game looks so mature and like can be published already. The model and the UI, especially the NPC's dialogue window, fit so well and really absorb me inside the game. I think the skybox is actually a punchline that not only fills in the gaps in the background but also emphasizes the magical and mysterious element. Besides, I'm impressed that the monsters' steps fit so well as their speed which makes their movement real and lets the player feel intense. My suggestion would be, to add more stages, fill the storyline, and this game can be a masterpiece.