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A jam submission

Lord Scaletorn's ConquestView game page

Submitted by Denny'sGuy — 1 day, 17 hours before the deadline
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Lord Scaletorn's Conquest's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#14.3334.333
Memorability#54.0004.000
Overall Sound#63.9173.917

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What is the most interesting interval in your leitmotif/theme?
#IV and VII/bVII (go to the project page for an in depth description of my comments on this).

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Comments

Doom with organs

Submitted(+1)

Another enjoyable piece! Always had a soft-spot for electric guitar in boss / villain music! Your melody is super memorable and the piece itself is short and concise and as Blue Lava said you have excellent structure! I also really like that the motif is played by multiple instruments throughout, really drilling that theme into your brain! :) keep it up!

Developer(+1)

Glad found it memorable! My aim for all of my music is to try to make it as memorable as possible over everything else, and I'm glad it succeeded in your eyes. I think having multiple instruments playing the main melody also adds to a grander sound, grander sound = larger than life theme. Thanks for listening!

Submitted(+2)

Dude! Our themes are so similar! That’s so cool we both used the tritone and a similar melody. I love the direction you took with the heavy guitar and cymbal-emphasized drums This entry I think is probably the best at depicting the “larger than life” theme. My favorite part is when the melody soars up to the high point at about 19 seconds. I also think you have an excellent structure that almost fits an entire song in just 30 seconds: you introduce the idea initially implying the melody in the strings, come in strong with the electric guitar, have a call and response in the melody, and then have a brief pause at 24 seconds before coming in hard with a satisfying conclusion. Great work and thank you for sharing!

Developer

Actually, I did noticed that too, but didn't want to mention it. I'm glad you did! I was a little baffled by the fact. Great minds think alike, I guess ;D. I feel honored by your thoughts and analysis. Thanks for the feedback!

Submitted (1 edit) (+1)

Well, you just transported me to the 80's... Those sick electric guitars and drums: cowabonga, dude. Too epic.

Also, it's a leit motif alright. The melody is a bit crazy all over the place, but I think it works; there's a clear pattern there. And it has enough hard metal and minor key to fit a villain theme. Good job *thumbs up* I would like to listen to the whole thing if you ever continue it.

Developer

Glad you enjoyed it. Thanks for the feedback!

Submitted (1 edit) (+1)

Love these chord choices! I'm curious why you called it #IV rather than bV, does this song mainly use a sharp 4 note rather than a regular 4?

Developer (1 edit) (+1)

Glad you enjoyed it. Yes, the tritone can be considered a bV (or diminished 5th), but my reasoning for calling it a sharp 4 is that when modding the scale (minor), you sharp the 4 while the 5 still remains in the scale. Also, It's easier for me to read it as [I, II, bIII, #IV, V, bVI, bVII] than [I, ii, bIII, bV, V, bVI, bVII] as we have a distinguished number for each interval (rather than displaying 2 Vs we read the intervals in succession as IV, V).

Submitted

I see, thanks for the explanation!

Developer

Sure! Actually, I think it might be more practical to look at the mod from the C major scale as sharping the 4 creates the Lydian mode (I'm not sure if the scale I made from sharping the 4 in the minor scale is an actual scale, but if it is, it's definitely not as well known as the Lydian mode).