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(1 edit)

Peeping baby needs buff. With current price and mechanic of all together attacking one target, attacking the closest one makes it almost useless/ruining the game.
Buff: attacks the most dangerous target on field(like say Mulliboom, Stoner, Hardy).

(1 edit)

so the buff is to bring it back to its original form?

I'm not aware of original form, just this behaviour would make it useful, unlike current one.

when Peeping got that update it removed its ability to target the most health worthy, you are now just buffing Peeping to have infinite range.

..but it already has infinite range. Yet, with current attacking the closest enemy all together, makes Peeping quite useless when huge waves come and lost of time spend on single most often weak/faster-coming enemy..

Sorry I meant before it was updated it only had a range of the two tiles next to it across the board.

I see, sounds as so-so ability too. But ability to attack exactly the strongest enemy is really unique and cool - no matter the distance, that behaviour should be back, 'cause current Peeping doesn't fill any role at all.

I agree.