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Mr, I followed your observations and addressed most of them, could you check the new update and tell me what you think, if it really got improved? (you will find that now it can be played in the browser)
thank you

Have a nice Day

I could tell you implemented the changes, but I ran into some major issues playing in the browser. I've noticed that for some reason without hardware acceleration Unity Web seems to barely run. I switched over to my other machine and had a better time, but for some reason the music and sound effects didn't load for some time. I was halfway through the level before they started playing. Maybe see if the assets can be preloaded maybe? Not sure. Also, occasionally the game would either overlap two rows or give me a solid row (not sure which) but it was an auto game over. Also, when the frame rates drop at the beginning of the game it is possible to fall into the void from above. That is an instant death and weird, too. Not sure how to fix that except maybe if the void is below the player, then don't drop the player down, but bring the rows up?? It was weird. Sorry. I loved the touches you added, but overall the game became less playable for me. I'd be willing to test it again later if you want to try and fix these issues? You might have to find someone with an older or lower end machine to test the low frame rate issues (if you even want to bother). I still love the game idea and changes you've added. :)

(1 edit)

It seem that the bug is due to low frames, I will update a desktop version, It should work the same as the game jam one, just give me a second.
Is up and ready, I will search how to preload prefabs, I am still an amateur to game development