Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Circadian Dice

A single-player game of turn-based dice building combat! · By shuffleup, Strumbones

Crashed

A topic by Draco18s created Mar 22, 2022 Views: 247 Replies: 8
Viewing posts 1 to 3


My guess is that I tried to attack the guardian as selected dice were resolving (heals -> kill mummy; blade kill guardian -> shift curse -> oops everything's dead).

Developer(+1)

Thanks for reporting, and sorry about the crash! :( 

Could you check which version of the game you're using? It's listed on the title screen near the bottom left corner. 

 

(1 edit)

Version 2.0.3 and had it crash again; slightly differently, but in the same code. Dropped the 2x piercing on the guardian, which would cascade a piercing damage *and* a curse to the mummy. 


I am a few versions behind, aren't I!

Developer

Yeah, I think/hope these bugs are fixed in version 2.0.4 and up. Sorry for the inconvenience and let me know if they still appear if you upgrade to the latest version!

No problem! That was the first time it had shown up. Haven't seen it since.

I blew it up again!

Pretty sure this'll be useless, but... https://pastebin.com/CFvCCh0i

Game crashed because I rapidly clicked "next turn" while some piercing damage cascade was going on. I meant to grab a screenshot, but didn't realize closing the stack dump window would make the game window also vanish. Was on Frozen Horror (Hard), should have resolved just fine, I think I just clicked next turn (maybe double-clicked?) as it was chaining that piercing damage.

Developer

Thanks for the detailed bug report! Obviously the error message would have been good to have but I can get a pretty clear picture from your description and the exception dump. Since you mention "piercing damage cascade" I suspect that you had the Windrider's Bow equipped. Do you remember which other relics you were using?

(1 edit)

Yup yup, the bow. There was no error message from the game, it died with the dump report and that was it.

Other items: Preserver, Belt of Balance, Moonstone Essence. Oh and demonologist iirc.

None of which shouldn't have impacted anything, as far as I know.

It was right at the end of a wave, though, last enemy (except the cosmic horror) dead. So it might've been an issue of timing between changing waves and dealing damage to the horror.

Developer(+1)

Great! I'll go bug hunting. In the meantime, please go easy on the next turn button :)