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To put it bluntly - I would call it a new roglaykam at the level of "Binding of Isaac".

I just watched the video the beginning of the video "Neco The Sergal", and only one visual hooked! Gameplay is played cheerfully, at first it's a little unclear, but the game quickly brings you up to speed. I would describe it like this:

- Tetris with elements of roglike and synergies from "Binding of Isaac". Remotely smacks of "Slay the spire", but it's very remote.

I played in V0.13.1 and the game for an ordinary war is balanced, if not perfect, then close to this ideal, but the game for an archer... I'll say this - the mechanics are painfully interesting, but clearly not honed. You have a chance to come out of the first battle victorious... 1/5. But if he breaks through this barrier and swings, in the middle of the game he becomes almost invincible, capable of killing with 2 strikes. Problems can arise only with the last boss (9th floor) due to the fact that he gets buffs and deals colossal damage due to arrows.

I advise you to familiarize yourself with the game, and I will wait for updates and will be happy to buy this product if it comes out in its full form in Steam or anywhere else.

P.s.

Below is a screenshot of my first wound with the victory of the 9th floor boss. I picked up the watch from him.

For developers:

Thank you and let me remind you: Edmund McMillen started with flash games)

And yes, it would not hurt to adapt the game for Android. I started it from the phone browser, it works faster than on a PC, the phone picks up its resolution and the map behind the screen becomes visible, the buttons break, etc. minor problems. (Readme Note 8 Pro, Android 9 PPR1.180610.011, The website was opened itch.io with Opera v68.2.3557.64219)

I'm sorry to ask you to work more! >_<