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Thanks! I know that you could run away to avoid the effect of the blast, but I added a big blast wave that affects the cave and generates debris. I could do it bigger I guess. Also I was tempted to add enemies that you could also blast and the moving TNT is a good idea, but I wanted to stick to “you are your own enemy” so I just relied upons player’s greed. As you said, it’s just three days and in my case I had much less than that.

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The debris do balance it out, but the player isn't given enough time to dodge them so it would be unfair if the radius were larger and everything else was the same. There are 2 ways to fix this I can think of - 1) increase the ceiling height, or 2) make the debris fall more slowly. Or maybe a combination of both.

You're right, the explosives being living creatures would take away from the limitation.