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(3 edits) (+1)

Extremely well-done graphics! However, it was frustrating how the lumberjack, when colliding with a wall, got stuck to it instead of sliding along it.

It ran slowly for me. My computer isn't that fast, so this may not matter much. Regardless, some instancing for all of those trees would be handy if you aren't already doing it.

(+1)

Hey, thanks for the feedback! I added a physics material to the player with some bounciness, hope it feels a bit better now, much appreciated!

(+1)

It really is a bit better, but I'm pretty sure setting the friction as opposed to increasing the bounciness would make it even better. I've forgotten how physics in Unity work, but this should be universal across all engines.