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Thanks John! I was prepping quite a bit for this jam. I knew I wanted to tackle 3D again. So I spent a lot of time running through those old tutorials from Xoppa. I came come across a simple solution to build out the maps as well, which is what I used here. I'm actually just using the 2D map editor Tiled, with a separate layer for the floor, walls and ceiling and Bam! Instant 3d word. (probably not the best solution) but it was the easiest one. hehe