Thanks for giving it a try! I went through like 6 different background music choices and searched itch for like 6 hours until I found one that worked. lo
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While I don't have any specific use for these right now, maybe in a Jam game one day. These character sprites are very well done, so I picked them up to show some support. Keep up the amazing work!
Great work. I love the ultra simplified pixel art for all the underwater creatures and the sounds you chose to use. I'll be honest, I only made it to level 7 before I had to cheat. Those damn tracking octopi. I did manage to beat level 20 though. So I don't feel too bad. Good job
I am the Master 10/10!
Great work on your first jam game, simple concept to understand and kept on theme.
Small suggestion, you might want to look into disabling the arrow controls from scrolling the webpage when the character is swimming down. https://libgdx.com/wiki/html5-backend-and-gwt-specifics#preventing-keys-from-tri...
See you next Jam!
This was a challenge but in the end I earned my Eternal reward! Overall this was a great entry, felt like a micro game sorta thing, basic task, multiple mechanics, short story added in for flavor as well. Good Show! My only suggestion. In a game like this where you are expected to die a lot. I think it would of been a nice QoL feature that when I die, I could just "press any key" to retry from the death screen instead of using the mouse to click to continue. :-D
Great concept. The mechanics were very simple, but still managed to be fun. Hear monster? See monster? Flashlight! Away with you! The monsters themselves looked pretty rad, I enjoyed the spooky screech of the white one.
I do wish there was a timer or scoring element, that way I could compare my progress on different runs. But I'll blame that on one the programmer, he probably got lazy.
Hah! I knew when I saw it in the discord what yall were up to. Amazing team work. The art is perfect. The enemy variety is awesome and the way you worked in the Easter Egg was great. The feel of the game is so close to VS, even the subtle enemy wobble as they walk. :-D
I love this. What a great concept. This was probably one of the most unique and interesting libGDX jam games I've seen. and it fits perfectly with the theme as well. While it does get pretty difficult. Who cares? Especially when you realize you can just scribble all over the other size and slow them down. Amazing Job!
So first, I'm going to give props to the Splat sound effect. Which is the true hero of this game. I really liked the concept, a splatoon-ish base capture type game. You could easily extend this into something else down the line. Great work!
These are amazing! I had this tileset and your Christmas Battler sprites for awhile and I finally had a chance to use them in a Christmas Jam last month. I ended up making some edits to make idle animations, hopefully they don't bring shame to your amazing work.
Oh man, another classic Panda clicky, click story adventure. But this time with an aesthetic I want to live in and this Church of C... I am compelled to join. I feel bad to admit the first puzzle took me longer than I should have, even though you basically spell it out for us. lol
Oh, man I used that cute dino asset once and I gotta say, seeing him rollin' with an AK-47 is perfect. This was awesome. Also, pretty difficult, but beatable. I think you did a great job with the music choice and slight screen shake/effects to give a sense of action and style. It worked nicely. And the ending is amazing.
This was fun. I liked the fast movement and the way the sled had a sort of turn drift to it, was fun sliding around and dodging missiles. Also, the visuals of present delivery made me think I was carpet bombing the houses with gifts. lol
I quite enjoyed this. I think the way you handled the up and down mechanic works well with the sled. Not super easy, but also not ridiculously hard. I had to get a nice timing rhythm going to keep it going.
This was great. I loved all the punishment scenes. I will admit, I did not finish it yet. I'll keep trying but I'm just awful at minesweeper. It's my big gaming sin. I'll have to wait for the jam review to see the ending. lol