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Just finished the game and I loved.


I just have a suggestion about the gameplay: is there a way for you to instead of resetting the fight's movement selection to the attack option and let it be in the last option you selected?

The gameplay is a bit slow once you start to use the earrings in battle, so you tend to just hold spacebar to accelerate the gameplay, but because the movement selection always resets to the attack option, it gets that error sound which is really annoying, and it's even more when you have to stop pressing spacebar and have to navegate through the movement options everytime it's your turn.

(+1)

Glad you're enjoying it!

I agree having a "repeat last action" option would be helpful, but unfortunately RPGMaker's battle menu is a bit fragile, and moreso after all the stuff I'm doing with it. Defaulting to the same selection as last turn might also be possible, but actually getting it implemented and bugtested would probably be more trouble that it was worth. That said, I'll keep it in mind and may at least test to see just how much trouble it will be to get working.