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Thank you very much for the experience. I was genuinely fond of having Fear and Hope as a mechanical device, because it set the experience apart from journal-style games where you'd have to construct that narration on your own. It gave me guideposts and a tone to listen for when progressing through the game. 

You've met and exceeded your goals of "making the move be the game" in doing that. And the prompts' escalation when you work down the tables brought home the sense of at least trying to come to terms with your fate. You crossed that finish line, too, and then some.

If you'd like to see someone's experience with your system, here's a link to my actual play blog: https://themaddestsailor.wordpress.com/2022/03/29/adrift-one-shot/

Thank you so much for your kind words and for the actual play. That was a powerful read!

Would you mind if I linked to it on the game page itself?

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Not at all. Link away.