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(1 edit)

Version A

  • The gameplay experience was monotonous. ( Disagree)
  • I felt rewarded for exploring rooms ( Agree)
  • I felt disorientated ( Disagree)
  • I was continuously learning more about the game (Slightly Agree)
  • Levels were predictable ( Slightly Disagree)
  • My decisions were impactful ( Slightly Agree)
  • The game was too difficult ( Disagree)
  • The game was too easy ( Disagree)
  • I was aware of the different threat levels of each enemy ( Agree )
  • The game provided me with a feeling of accomplishment ( Agree )
  • Weapon abilities were comprehensive ( Agree )
  • Enemy abilities were comprehensive ( Agree )

Version B:

  • The gameplay experience was monotonous. - DISAGREE
  • I felt rewarded for exploring rooms- AGREE
  • I felt disorientated- DISAGREE
  • I was continuously learning more about the game- AGREE
  • Levels were predictable- DISAGREE
  • My decisions were impactful- NEITHER AGREE OR DISAGREE
  • The game was too difficult- SLIGHTLY DISAGREE
  • The game was too easy- DISAGREE
  • I was aware of the different threat levels of each enemy- AGREE
  • The game provided me with a feeling of accomplishment- AGREE
  • Weapon abilities were comprehensive- SLIGHTLY AGREE
  • Enemy abilities were comprehensive- AGREE