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I love the concept, but personally don't care for how the statistics work out for rules-as-written. I would make the following modifications at my table:

  1. Disadvantage: if the character is hindered by injury or circumstances, role 2d4 and take the lowest.
  2. There are three possible outcomes: 4 = Success, 3 = Mixed Success, 2 or 1 = Failure. (You could grant "critical success" for rolling more than one 4).

The consequences of these changes are shown here: https://anydice.com/program/27ee5