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Thanks for playing my game, even when both gernes are not your favourite.

For the gameplay, it's harder than i expected. I sent days trying to develop a rhythm game timing system that works in Unity WebGL. It didn't go well, and the current timing system is flawful. That's also why i didn't add too much penalty on missing beats. And then I somehow sent too much time on new character models and music. Plus my personal life was getting busy.  Therefore the gameplay part is not polished.

For wording, i kinda knows about the hidden association of "final solution" and  "special", but I underestimate how native English speaker feels about these words. Maybe i should have packed the dialogue and asked for some proof-reading in discord.

Overall, i feel the concept seems working. I probably will make an update to really experiement it better.