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Awesome game! Controls feel great, the art is amazing, loved the background and massive sweets. Also nice idea to have the bouncy platforms and difference surface effects. Few things I could say to improve is to make it more obvious when you have lost a life, as I didn't notice I was at first, and the hitbox for the enemy was quite large, I sometimes got hit if I was just next to them. Maybe just a sound effect would work.  Also on the second level in the tunnel, it felt really slow waiting for the enemy's to move, so it was just quicker to lose a life and walk past them. But that's me just being fussy, its amazing how you managed this in one week.

Agree with the criticism entirely! I did last minute try to code in a sound effect on getting hit, but for some reason it just wasn't working and we had to submit. The second level was also rushed a bit due to time constraints. Glad you enjoyed it!