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(1 edit)

>Possessed weapons vs rust dust?

There are animated armours that are specifically weak to this potion.

>*Some* gardening aspect.

That's possible, but not very likely, as I expect the player to go explore anyway.

>An unlockable material stash in your workshop

Probably won't happen, I have certain plans for the story that won't fit with this mechanic. But I do plan the "lives" mechanic instead.

>Golems/elementals!

In all likelyhood, there will be one golem, since I, too, don't enjoy large parties very much. But I haven't yet decided on the details.