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(+3)

really like the game so far, suggestion would be that the white text not be on another white object like a shirt or bed sheet, makes it hard to read. Next suggestion would be when the small info comes up with the corruption that not be italic and be better for reading imo. Really great story so far and can't wait for more content.

(+2)

Agree with you there; the easy solution is to place a semitransparent black box (say, 50% alpha) behind the text.

I fully agree with this, and originaly the box was allot less transparent. But some people complained. Trying to make everyone happy 🙂 i will be adding an adjustuble layer behind the box so the user can pick the opacity.

maybe even adjust dynamically for some scenes...

Possibly bold black outline with white letter text? I really enjoy and appreciate the text/dialog boxes as they are; allowing you to see as much of the scene as possible - so kudos.