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(1 edit)

Thanks a lot for the feedback. Ye you reached the end of the demo. I think I have to mark it a bit more prominent and let the player enter the select screen. 

The weapon feels weak in the underground with the skeleton army bc they are more resistant but your right it stops the flow and all the weapons feel weak which is not the idea. I’m anyway not yet happy with my underground levels. 

All the pickup is currently only a noise and no visuals. I have this on my list.

If I got you correctly you like the idea of falling blocks?

And no the character is not supposed to point it’s gun down. That might be a controller issue. This controller stuff is one of the big tasks as I got already a couple of “complaints” about gamepad issues including the editable key bindings. I focus at the moment on that. 

I will now fill my issue list with your input. Thanks a lot for your time!

No problem, and yes the falling blocks I think were good, I also think it goes well with the game title, it's like even the level is SNAFU with it falling apart.