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Adding to this, in later levels with enough hazards, I can just continue skipping turns to gather material while the enemy kills itself, then I make a tower that goes from one end to the next avoiding everything, turn it back into a pawn, and move it to the final tile all in one turn. Rinse and repeat unbeatable strategy.

Hah! Yeah I know how to smarten up the AI a bit, I've just been on vacation the past week so I haven't had much of a chance to jam on it yet :)