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(+2)

Hey, I've been reading through the new rules and I'm unclear on if War Die are meant to return between missions. They aren't consumable items or HP, but I can't imagine taking a 1 use War Die instead of a trait is an option many are going to take (especially as some traits give War Die). Are these dice one per mission or literally once ever?

Loving the look of the game, hoping to run it soon!

Deleted 2 years ago
(+1)

okay, so I went back and checked my design notes, and i guess i got things twisted somewhere along the way 😅 

originally, War Dice were supposed to be single-use, and you were able to gain +1D6 War Dice when levelling up, not just one. that way, you can either take a trait and get a reusable, specialized buff, or gamble for multiple, universal consumable buffs. some traits give one War Die and a small reusable buff as an in-between option.

somewhere along the way I got the idea that War Dice were reusable and then "balanced" +1D6 War Dice to just +1. thanks for catching this pretty big design error!! I'm going to upload a version with this + a few other fixes, but to definitively answer your question, War Dice are single-use and you can choose to gain 1D6 War Dice when your character advances!