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CLAYMORE

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A member registered Apr 21, 2016 · View creator page →

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OK so we basically know he did art for Sega that's huge! Also iirc Sega sold a lot of stuff off to Stern?

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Decided to just cut out the middleman and ask directly on bsky, signal boosts appreciated

https://fxbsky.app/profile/frogappreciator.bsky.social/post/3me5pyrhzdc2o

Apparently there was a period themed pack released in 2017 ? Not sure if that's related

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Do you remember the classmate's name ? EDIT: Sorry, I mean last name

this corny ass r/nosleep creepypasta stuff is not helpful LOL

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Here's the Golden Tee thing for reference! EDIT: Not confirmed if this is real

Yeah it's typical CAH lol so random shock humor. The only reason I remember it is because I had just seen Red Turtleneck for the first time the previous day and had nightmares about it

Is it possible that Caleb moved far away from Chicago? there is a Calloway's barcade in SC 

Reference to "Golden Tee legend" is also interesting; not a lot of people talk about or competitively play Golden Tee but there is a legend of a dead body being discoverable somewhere in GT's golf course

whoa I got a roommate from Elgin!! small world

media preservation is important no matter what

definitely go check this out

CAH card referencing the machine, unsure if still in print but would've been circulated pre 2020

That makes sense!! Might've been something one of the writers had seen in the area and assumed was more well-known

this is amazing, shared to Discord!!

Hope this is helpful, not exactly a big fan of CAH as the sense of humor isn't really up my alley but I am aware of the Junji Ito pinball machine as a card referencing it was in a CAH box set my friend had in college. Not sure when this was printed or whether the card is still in print, but it would've been 2019 or before. Found a picture after digging through my old phone

We still haven't been able to make it happen with all the upsets to international trade unfortunately! We really hope to someday though and appreciate the interest

unless y you find some other way to kill or get rid of them that doesn't involve damage, yes! be careful who you show MERCY to....

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Dragonkid 

MANDELBROT SET got a Dragonkid review!!

You're all good, second guessed for a minute there too 😅

8.33% is the chance of rolling a 10 exactly! If you switch the Data option from "Normal" to "At least", you'll see the probabilities for rolling equal to or above a given number. The cumulative probabilities of rolling 10, 11, and 12 (8.33, 5.56, and 2.78 respectively) add up to 16.67 - or 16.7, if you wanna round it.

It's possible we've made a mistake on Anydice (and if so, thank you for pointing out a balancing error in the game), but these results seem to check out:

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We like to think they're about equal in utility! Both have a base at-will instakill chance of 16.7% (10+ on a 2D6 roll and a given number on a 1D6 roll both come out to 16.7%). CUT lets you roll another possible instakill to counter incoming damage, but your chance to counter diminishes as incoming damage outscales yours. TECHNIQUE only lets you roll once but can be cheesed with WAR DICE (unlike CUT), since you're trying to exceed rather than match a target number. 

If you don't produce WD or gain them frequently through advancement, CUT is likely the better choice for an instakill ability, but your chance to instakill caps out at roughly 33.3% assuming the best possible circumstances (you attempt both an at-will and counter instakill, damage range matches enemy's exactly, access to a cutting weapon, ability to handle incoming damage if your counter misses). If you want a more reliable, less risky instakill, TECHNIQUE can be boosted up to a whopping 62.5% chance with the addition of a WAR DIE and works without a weapon or the risk of taking damage if you fail (your damage simply whiffs instead).

EDIT: CUT's counter chance actually also diminishes if the enemy has a lower damage range, or if you and the enemy have matching damage ranges that use more than 1D6 (e.g. 1D6 vs. 1D6 has a 16.7% chance to match, but 2D6 vs. 2D6 has only about 11.3% chance to match).

Both!

hey there, sorry for the late response! shoot us an email at claymorerpgs@gmail.com, we can get you sorted out

thanks for playing!! so glad to hear it worked out for an SCP campaign - we don't have any plans for it at this time, but an SCP themed module for FIST is something we've discussed, so maybe there'll be one someday!

Our web shop just sold out but we in the process of getting some copies to the World Champ Game Co. and Plus One Exp web shops later this month!

We're not familiar with Madness Combat but we've heard the comparison a few times since making this!

Hey Sean - unfortunately that writer had some allegations come out re: abusive behavior and sexual assault, after which she essentially wiped her presence from the internet. As far as we know, none of Ripley's work is still available anywhere online.

Not sure, things are up in the air right now with the industry being a mess!

we'll be adding some soon!!

this is so impressive and a lot of fun too!!

love this game big ups

Hi! We're working on a rules supplement that will clarify this and some other questions people have had, but in the meantime - we generally run it so each enemy a player is engaging can individually roll damage against them when the player rolls a failure, meaning that an unlucky merc can absolutely be lit up by like ten separate guys at once. Stealth is critical !!

We're working on one and hope to release it this year!

sorry for the late response - that's up to you as the referee!! having the Commissar show up and start controlling it would be a good consequence for a bad roll though..

when we say "until the end of a mission" we mean one run/loop (so, into the center of the zone and back out again)

thank you so much, we hope you have fun!!

it'll be updated!! 

thank YOU for such a lovely review!! glad you had fun <3

funnily enough we only found out about that game after releasing this one!!

Space Grotesk with some stylistic alternates turned on (the alternate D, B, g, and y)