Thanks for the quick reply, Kemp. I will give that a try, but it would be nice if there was an option in game to select modules (and to select to play again, instead of an ending "option" that is a forced action but not really an option at all). Those two changes would make it a lot more user friendly.
One other suggestion: for game play strategic purposes, it would be interesting if the card that was redeemed for a crate was announced: advanced players are paying attention to every card that gets played in any way, because it impacts probability calculations throughout the rest of the game. If one of the Engineering cards just got discarded as a crate redemption, that changes the way you use ammo for the rest of the game, for example!