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the rabbit keeps missing when i am trying to attack the oppent he misses so god damn often i am really annoyed by it 

Welcome to RPGMaker. There's something very..."special" about the RNG in the engine, so every so often you get a very odd run of the same result. I've tried my best to mitigate the worst examples, but it does crop up at weird times. From what I've playtested the attack shouldn't break TOO terribly though; you just get a back run of luck once in a while. Certainly not enough to make the game unbeatable.

how the fuck does it happen while through out an entire game

How often is it happening? He should be hitting at least 75% of the time.

i got no idea how the code works but my guess its the luck stat thats making miss more then he should 

No I understand, but I'd need more specifics to be able to take a look at it. From what I've seen the hit rate is roughly correct, although it can have some annoying streaks. 

well out of 40 hits in the first battle 3 i managed to hit before i just used the special instead  which could also miss 3 times

Sorry it hasn't been working for you. So you're saying you swung the normal attack 40 times and only hit 3? Haven't been able to reproduce: I just ran a few battles, and out of 13 regular attacks I only got one miss. To be clear, if you're hypnotized you will miss a lot and your damage goes down. But normally the vast majority of regular attacks should land (and about 2/3rs of the special attacks). You didn't manage to unequip the weapon somehow, did you? That SHOULD be impossible, unless you downloaded an earlier version, but just want to cover all possibilities. Which boars are you fighting? By "first battle" do you mean the 3 blocking the entrance in the beginning?

yes and no  i have not unequiped said  weapon just ran another playthrough i gotten 5 hits 3 in a row in 20 hits the last 2 not missing 

"i gotten 5 hits 3 in a row in 20 hits the last 2 not missing" I'm having a little trouble untangling what you're saying here. Again, we're looking for a ratio, hits to swings. Do you mean you only hit 5 times out of 20 swings/attempts? If so, it sounds like your game is almost directly the opposite of what it should be ratio-wise. There should be some misses, but not 80% or more.

Unfortunately I don't think there's much I can do, since again I can't seem to reproduce the problem on my end. If you want, you're welcome to record some gameplay of it happening with something like OBS, toss it up on Mega or similar and send me the link. Might be able to see something we're missing. But if you don't want to go to the hassle, I understand.

Either way, I'll at least make a note of it and keep an eye out for anyone with a similar issue.

oh also one more thing from rpg games i have played in the same style they ussally  forgo the miss system entirely thats why i mentioned the luck status