Hey there, back again with a couple more bugs/issues to report. I've got them on video this time. The 1st clip shows a bug where the Overheat Gauge still increases at normal speed during bullet time if you're trying to mash arm extensions (no torso turning), even though your fighter isn't actually attacking. The other 4 clips showcase how mashing arm extensions + holding your torso down can leave an opponent unable to recover. This ties in with the issue concerning the Overheat mechanic I brought up in my original comment. I've come to the conclusion that extending your arms may need to build up Overheat faster to mitigate this.
After seeing how stealing weapons works, I can now say that I no longer have an issue with the weapons as they are now. I'll cross out the 5th point in my original comment in recognition of this.
If you're still looking to update the game, would more color options for the players be something you'd be interested in? This is more of a personal request, 'cause I know I'd benefit from this, as I have a special set of tournament rules I'd like to test, and 4 participants (red, green, blue, purple) won't be enough for my tournament. I'd need at least 8.