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(+1)

Hi, just bought all your bundles. I would really like more destroyable stuff. For example like in Zelda Games the jars/vases or barrels. I agree with tsukichild, the cut grass I'd like too. 

In your cave package I'd like to see animations so that you could actually mine the stones/rocks to get their gems. So basically animations for the rocks, so they get damaged/destroyed and animations for using a pickaxe to mine them.

Also one thing I'm not sure on. Your Dungeon Package doesn't have 32x32 nor 48x48. Can I just upscale the images or is it something you have to update? Because I already started to work with 48x48 images. Thanks for your work!

Hello, thanks for choosing my assets!

Thank you for your suggestions! I can definitely do all of that for you.  I'm currently on another project,  so updates will start in early/mid April.

Yeah, you're free to just upscale the assets yourself, the other sizes are just the 16px assets enlarged by 200% and 300%. I'll update the assets myself when I get chance.

Thanks again!

Another thing I noticed is that on the Blacksmith Package there is an Example 04.gif where the Blacksmith Character has like a Zelda like obtain animaton and also the sparkly hammer above him, however I could find neither of these as sprites. This would also be a great addition for characters to have for the first time they obtain a weapon. Of course it would probably be troublesome to add for all character sprites, so maybe do it for the Hero01 only, because I chose him to use. It would be interesting as he could obtain the sword, the hammer and the upcoming pickaxe as well in a glorious way. Thanks again! For me April is fine, since I will have the most free time starting in early May.

Good luck on your current project!

(+1)

Yes I was originally planning a larger update before taking on a contract, so the get animations got delayed. I do actually plan to add them for every character though!