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I love this game a lot, but I was wondering:

Are you planning to ever make an alternative version of the audio cues that's more accessible to hard-of-hearing people, but still preserves the same sort of effect? I love recommending this game to people, but I've had a few friends who were disappointed that they missed out on a key part of the experience.

Iunno how functional this would be in RPGmaker, but something like a screen-shake or another visual cue that intensifies at the right spot seems like it'd do the job.

That's a good idea!  I should revisit that someday.  
I did make the original game hoping my hard-of-hearing dad and hard-of-hearing best friend would play it, and that's what the "easy mode" is for, but yeah it misses part of the experience