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I found a bug where you can play the game without the music (Macbook Pro Mid 2015, Mac Os X 10.15.7): 1. start the game on an external display (with audio going out through HDMI), unplug the display (video and game switches to internal display), then plug another external display in, that's all. Audio is still there, like steps and kicks and shouts, but music is gone. Really, really odd.

I found this out while trying to limit the fps to 60 as my Macbook isn't that powerful, even with 2GB VRAM and 16GB RAM. But although my display settings for the 2nd external display where set to 60Hz, the game set itself to 120Hz when I started it on that 2nd display. So I tried to start the game on the 1st display that is limited to 60Hz, then unplug the 1st one, plug in the 2nd one and lo and behold, I could now play the game on the 2nd display at 60 fps … but with no sound. Too bad, as otherwise, it's quite responsive and playable, even at medium settings on an old Macbook.

Thanks for the detailed report - I'll pass it on to the team.

I also just noted that if you turn "mirrored" on and do the display switching, the music is still there. Nonetheless, I would like to have a "frame cap" for older computers where I can limit things to 60 or even 30 fps.

And … during video editing for my youtube channel I noticed that vsync seems to be off - even at 120 fps I had a "split screen" sometimes. So it would be nice to "force vsync".