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Is UV unwrapping a planned tool? It'd be fantastic to have a tool to accurately unwrap UVs for pixel art textures but I also doubt that's an easy feature to create. Great little program though! I can't wait to see where it goes next!

(+3)

Thank you. 

The UV unwrapping is normally done in the 3D modeling software like Blender. So in Union Bytes Painter it will not be possible to do the complete UV maps.

But, whats already in, is the editing & moving of the UV nodes and the locking to pixels, to achive a pixel perfect look and when you are finish you can also export the mesh again with the new UV pixel perfect uv map.