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Thanks ^^

i always try my best to get the most detailed sprites possible, even if i still get the occasional wonky animation, but hopefully i'll get it all right eventually. As for sfx i always spend time tweaking whatever stuff i get from Sfxr in my Daw to have something a bit more elaborate than the default output but try to have it still be retro, and hopefully fitting with the game, but always nice to see people apreciate the effort.

Yeah combat isn't all that great, i iterated upon things i learned but didn't stray too far from them in fear of breaking everything and having no functional game at the end, and i think most of the staleness could possibly come from the fact that i still didn't learn a good way to make enemies react to the player attacking them so as is they only react to "seeing" the player in front of them.

Thanks again for giving my game a shot :)