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(+2)

Great looking game for the most part, I feel like the main character clashes a bit with the rest of the world. Great UI and controller support, however you can only bind one input to an action on a controller, movement by default is using the left thumbstick, dpad doesn’t move the character. I was feeling a lot of input lag playing on 1080p with a UHD 630, the setting presets didn’t seem to do anything, had to drop down to 768p for acceptable framerate, feels a bit demanding to me. The movement could get some more work, player always jumps with the same height, holding down jump doesn’t affect the jump height, double jumping refills the dash, doesn’t feel natural to me. Gameplay could also get some more work, it would be nice if enemies got knocked back when damaged. I’ve gotten myself soft locked because a timed door closed on me with no way of opening it from inside.

Overall great game, worth the asking price or buying in a bundle. Looking forward to more games!

(+1)

Hello ! I’m glad you love our game ! About the main character, we plan to redesign him (he was made before we thought of making a game 😅) in a future update. Concerning controller support, yep, definitely a good idea to add a second bind, I’ll work on that ! For the input lag, I haven’t heard about it, I’ll take a deep look at this, I’m sorry if you had any.. Better movement of player and ennemies is also coming in a future update, but for the variable jump height, I’ll check if it’s possible to implement it

Thanks again, we really appreciate the support ! 💜