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GMLive.gml

Livecoding for GameMaker: Studio / GameMaker Studio 2 · By YellowAfterlife

[Fixed] Error. Expected a value, got hash.

A topic by Crysillion created Mar 06, 2022 Views: 172 Replies: 1
Viewing posts 1 to 2
(2 edits)

There's something GMLive does not like in my code, but I'm finding it very difficult to discover what that is. The code runs fine, no errors whatsoever. It's exclusively GMLive that has a problem with it.

Anyone familiar with this? What sort of thing would GMLive do this for?


EDIT: Nevermind, just found it. I was using the new color code format (i.e; #FFFFFF) which GMLive is not yet updated for. Still need to use $FFFFFF for the time being.

Developer

Fixed this in the new release