Biggest thing for me is it’d be nice to have a clock. The warning is fine, but building the anticipationg for night and requiring me to remember where the last cave is that I saw would feel better for me game play wise.
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Under Wing and Snow's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art/Graphics | #1 | 4.750 | 4.750 |
Audio/Music | #1 | 4.250 | 4.250 |
Theme | #1 | 4.563 | 4.563 |
Overall | #2 | 4.203 | 4.203 |
Fun/Engagement | #9 | 3.250 | 3.250 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- I like that the game had 2 clear phases of exploring and protecting the babies during the night. The levels seemed to be procedurally generated ? Wich tickles my programmer side haha The art was great, the ambience was cool, the fact that there were input hints onscreen was very useful. A well polished game. I could not figure out how to use the fire attack tho, the input hint was saying "Z" but Z wouldnt do anything. The other attack had a very generous hit box so it still felt cool. Also I got stuck in the first shelter I used, not sure why, I was unable to move and I had to reset. And I thiiiiiink I finished the game ? I reached a bunch of dragons and then there was a whitescreen, so not sure if it was a bug or something. Anyway, was a great game. Good job.
- This is a really great game that's only held back by a few issues. I think the art is really really lovely, but during gameplay the camera is zoomed out so far it's honestly kind of hard to see what anything is. I wish the camera was zoomed in a bit more during gameplay, and you had the option to stop and zoom out to look around if you needed to. Combat was also a little unsatisfying. Partly because the camera zoomed out, and also because with no effects they felt weak and I wasn't quite sure where exactly they were doing damage. I also had an inconsistent bug where sometimes if I stopped partway through a combo, my character wouldn't be able to move until an enemy hit me. Also once I pressed the attack button after picking up my babies after the first encounter and instead of attacking it just froze my character and I had to reset. Also unfortunately in the second level when I got to the group of dragons in the woods the screen faded to white and then nothing happened, so that's where I stopped playing. Other than those issues though, I thought the game as a whole was really well put together and I could tell a lot of work went into it, and also an interesting take on the theme. I'd be interested to give it another go with some of the issues I listed above addressed and if I'm able to see the end.
Did you work alone, or as part of a group? (If in a group, list their names)
Rainy Day Atelier team - Cassidy and Aileen
Disclose if you used any public domain assets or not.
nope
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