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๐Ÿ‘‹ hey, thanks for noting this.

Yes that sounds like a bug. iirc a Switch only considers "unfixed" nodes; but that should be a valid switch-back.

I'll try finding some time in the coming weeks to fix it, but it's unlikely to be soon as I concentrate on Day of Maintenance.

Please let me know if you find other odd interactions ๐Ÿ™‚ (Hope you're enjoying the game!)