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Tags
(+1)

liked

visuals and sound and animations are 10/10

fast kills were cool and added energy

I liked the boss fights, good variety in animations and movesets, but was also easy to read them

disliked

backgrounds blended into foregrounds hard to distinguish between the two often

some movement was not as responsive as I prefer. Like melee character didn't move forward a lot on each swing so it was easy to get stuck swing just out of range of an enemy

suggestions

dedicated pixel font

make so you stay stuck to wall a half second or something when you move in the opposite direction

maybe make so dash instantly cancels current attqack