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The art is really cute, but I found the gameplay pretty frustrating. The job system is random and hands-off, which is fine, and the mouse management system is very micro hands-on, which is fine, but together it doesn’t quite mesh. Like the game seems to want me to just sit back and watch the mice run around and occasionally plop down a building, but to get there I need to keep track of how many mice I have, breed more when I can, keep track of the green vs brown shirts to make more workers…

I think if the goal is to have a game you can just sit back and mostly watch while occasionally plopping down buildings, the mice should take care of themselves more – you should be able to plop down a hut that spawns a certain amount of mice or something, instead of needing to manage the individual mice manually.