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(1 edit)

I'm afraid that low-level rendering like DX11 is mostly governed by the engine I use (Unity). Let me check if it's in the export settings - what DX version and OS are you using?

I play the game with Wine on Linux, my Hardware supports DX 9.0c, I think. It worked with previous versions.

Alright, I'll upload a new build for Windows (since it's the only one that enforces DX11) later today. Thanks for noticing this issue!

Thanks