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have you cut the reflexion on the water ? i got invisible water when i play.

another problem, i can fall off the map (under the map) if the car is on side and i quit the car, the player pass under the map need a detector when the player exit the car :D


(2 edits)

Thanks for reporting, adding to my bug list. I will need to snap player to the terrain when leaving vehicle, that shouldn't be a problem. Water reflection was probably broken as a side effect of my vertex buffer optimizations but fortunately I plan to rework it anyway.