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(+1)

Tried out the new fireman class and I got far as fuck, killing hundreds of mobs before getting gangbanged in a large building. I liked this class and the books which gave perks were cool to collect., although it wasn't clear whether they stacked or not and once I got the same choice multiple times. Is it possible to add a way to drop items without picking up an item when your inventory is full. Great job with the additional biomes and class! Is the game almost done? 

(+2)

thanks for trying out the new version!

Sounds like you died at the mall, the last biome before the end.

At the moment mostly everything should stack, such as the werewolf perk and stat increases. But I plan to make it so the more unique perks are removed from the pool once you pick one. Ideally I'd never let the game give you the option for a perk that isn't going to stack.

You can actually drop stuff pressing shift + D. There's some other shift commands too for people who don't want to use the mouse. I definitely need to add remappable keybindings in the future.

I still have 2 big features I want to add to the game, an optional ascension ending for extra difficulty, and some kind of meta cosmetic stuff you unlock for playing. I also have a ton of misc content I'd like to add, so we'll see. I'd like to finish it sooner rather than later.

(+1)

Ah maybe ill try to beat it if there's a true end, didn't realize that. And ok the icons maybe need to say a number in the bottom telling you if you have more than one. And ah I missed the shift d to drop. Ascension sounds fun, happy progress my friend.