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A jam submission

Directional Defence (Mini Jam #101)View game page

Submitted by Codex — 15 hours, 25 minutes before the deadline
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Directional Defence (Mini Jam #101)'s itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#293.6673.667
Concept#413.5563.556
Overall#543.2223.222
Enjoyment#622.8892.889
Presentation#752.7782.778

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Just me

Software used
Unity

Use of the limitation
I made it so you can spin the arrows and effectively choose which directions the enemy should go (but it's random)

Cookies eaten
69420.8888868666 cookies

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Comments

Submitted

I don't think you should let two arrows pointing each other if they are next to each other.

Submitted

Nice game!

Developer(+1)

Thanks!

Submitted

Oh dang well done , it's got quiet the unique tower defense mechanic , I'm a fan of it.

Developer

Thanks!

Submitted

Cool game and a cool idea. took me a few runs to understand what was happening tho lol

Developer

Thanks for playing it!

Submitted

AT First I didn't understood how to and what to do in the game (truly I still don't) (Cause I am dumb).

Can you add a small tutorials for me. 

Developer

Sorry about that, I didnt really have time because by the time I finished the mechanics I had to finish

Submitted

It's a really cool idea but for some it starts on wave 15? And when enemies have 0 health they still move for a while and collide with bullets and don't give money back when killed. Its fun but I would like to see that the beginning is an easy wave with 3 or 4 enemies so you can build more defenses later on. otherwise cool game

Developer

oop i forgot to set it back from when I was testing sorry!