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I finally beat the game, here are my thoughts for your full game.

- I feel like the game would benefit from leaning more into the idle game. Consider adding more controllable interactions to the game, things like being able to choose where to drop, punch the player with mouse, or give the player a chance to maneuver the position again might help, as 95% of the current game time is about me sitting in front of the PC watching something repetitive.

- Add abilities (depends on the development direction, it can be either passive or active abilities), for example, chain attacks, health absorption, attack range increase. As the current game flow doesn't have any variation from the start to the end.

Thanks for feedback, RainbowHell. For sure these suggestions will be implemented for the full game.